The brainchild of veteran educators Andrea Caulfield and AnneMarie Chase, Proficiency Through Play is packed with 50 high-engagement, low-tech games that have been tested by real teachers and students in real language classrooms.
Whether you have 5 minutes or 45, or your energy is somewhere between “mellow” and “mayhem,” you can find the right game to spark student engagement, promote language acquisition, and build community through friendly competition.
How Proficiency Through Play Changes the Game
· Language-Agnostic: You can play any game in any language classroom.
· Offline Gameplay: Games are low-tech, helping your students to disconnect from their devices and connect directly with each other and the target language.
· Acquisition-Driven Design: Every game has been intentionally crafted with language acquisition at its core, providing students with the input they need to level up their proficiency.
· Zero-Stress Classroom Management: Designed by teachers who understand how limited your time and energy can be, this book is highly intuitive, practical, and structured to streamline your prep and keep your classroom running smoothly.
Take the Guesswork Out of Gameplay
Each game is organized with a comprehensive, easy-to-read breakdown:
● Duration of gameplay
● At-a-glance icons showing different aspects of the game, from prep time to energy levels
● Clearly stated learning goals
● Simple materials checklist and steps to prep
● Teacher-created examples, plus QR codes on select games to access classroom-ready presentations and digital templates to accompany gameplay
● How to set up on game day, step-by-step gameplay instructions, and rules
● Classroom-tested tips and “traps” to avoid
● Strategies to stretch the input, unique extensions and variations, and tailored advice to level up or down for any student ability
©2026. English. All levels. Middle school, high school. 8.5 x 11 inches. Spiral-bound.
Proficiency Through Play
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Description
Description
The brainchild of veteran educators Andrea Caulfield and AnneMarie Chase, Proficiency Through Play is packed with 50 high-engagement, low-tech games that have been tested by real teachers and students in real language classrooms.
Whether you have 5 minutes or 45, or your energy is somewhere between “mellow” and “mayhem,” you can find the right game to spark student engagement, promote language acquisition, and build community through friendly competition.
How Proficiency Through Play Changes the Game
· Language-Agnostic: You can play any game in any language classroom.
· Offline Gameplay: Games are low-tech, helping your students to disconnect from their devices and connect directly with each other and the target language.
· Acquisition-Driven Design: Every game has been intentionally crafted with language acquisition at its core, providing students with the input they need to level up their proficiency.
· Zero-Stress Classroom Management: Designed by teachers who understand how limited your time and energy can be, this book is highly intuitive, practical, and structured to streamline your prep and keep your classroom running smoothly.
Take the Guesswork Out of Gameplay
Each game is organized with a comprehensive, easy-to-read breakdown:
● Duration of gameplay
● At-a-glance icons showing different aspects of the game, from prep time to energy levels
● Clearly stated learning goals
● Simple materials checklist and steps to prep
● Teacher-created examples, plus QR codes on select games to access classroom-ready presentations and digital templates to accompany gameplay
● How to set up on game day, step-by-step gameplay instructions, and rules
● Classroom-tested tips and “traps” to avoid
● Strategies to stretch the input, unique extensions and variations, and tailored advice to level up or down for any student ability
©2026. English. All levels. Middle school, high school. 8.5 x 11 inches. Spiral-bound.
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"Teacher’s Inspiration" guides offer strategies and ideas that help you unlock all the potential of classroom resources, while also supporting language acquisition and fostering community in your World Language classroom. This “Teacher’s Inspiration” guide shows you how to care for your readers in the classroom, provides a step-by-step plan for implementing free voluntary reading in your classroom, and offers tips on how to teach a class novel. Download the "Teacher's Inspiration" Guide for Readers here!

Andrea Caulfield has spent more than two decades in education as a French and Spanish teacher, coach, and curriculum developer dedicated to empowering World Language teachers with sustainable, high- leverage practices. She believes deeply in the transformative power of storytelling and in creating classrooms that function as vibrant hubs of connection and joy. Off duty, Andrea’s days are filled with gardening, baking bread, lifting weights, and, of course, working to acquire additional languages!

AnneMarie Chase has been happily teaching high school Spanish in Northern Nevada for more than 20 years and occasionally serves as the World Language Methods instructor at the University of Nevada, Reno. A passionate advocate for Comprehensible Input, AnneMarie is also a product of CI instruction—her own high school Spanish teacher was an early adopter of TPRS who sparked her lifelong love of language and culture. She holds a master's degree in teaching Spanish and brings endless energy, creativity, and playfulness to the classroom. When she's not teaching or traveling, she shares classroom adventures, misadventures, and practical teaching ideas at senorachase.com.
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